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(+1)

This demo is more complete and interesting than most games.  Really looking forward to the full game, and not just because I'm a scalie who started out as an Argonian in Morrowind.

(+2)

I've been really enjoying the game, but I've been a little stuck on how to complete the jammer detruction quests. are they only destructable with Sledges, or does it have to do with the interaction button. I only get "you don't have what you need to perform this action " error message.

(+1)

I've been able to complete them by simply shooting them from a distance.

(1 edit) (+2)

This is absolutely amazing and it's very generous of you to release a 'demo' like this. but I have 1 problem with the game right now.

The factions are not visually distinct enough from each other, so it's hard to tell people apart unless they are showing their patch, which they might not, or it might be blending in with their uniform, like lonely wolves. 

Uniforms look good and distinctive under the bright light, like in the examples on their faction page, but you rarely see them so perfectly lit in the game. 

I'm not suggesting you should brighten up the colors, I have something else in mind. 

Look at the visual faction differences in the original Stalker games(stalker 2 sucks in this way, lol), every faction is different enough to have distinctly unique silhouettes - mercs have those huge vests with pockets, loners love their hoods, bandits always have someone wearing a long coat in their group, etc. And to top it off, they have unique walking animations - bandits are dragging their feet while slouched, duty keep their backs straight, loners always move holding their head low... 

Add more personality to factions and they will become easier to tell apart.

This demo is great, the gun play feels great, movement is smooth and enemies are lethal if you underestimate them.

But there is a few problem though: 

why does the deer thing take 9 shotgun shots to the face to kill

sometimes the environmental hazard spawn too much (like 5-6 on a street) making crossing the road a challenge

some quest provide too little information, it would be great if you could say more about the location of the objective, it took me like 30 minutes for the water lock dead drop and i have spend more than an hour and still cant find the police station dead drop


Finally, i have 1 question: what is 7934

(2 edits) (+4)

If this is the "demo"... I eagerly await the full release.

Good gravy, this is some of the best gunplay, atmosphere and horror I've seen from an indie title in... forever.

Love the zones, love the scalies, the lore's very intriguing, love the ambience, love love love the guns (and that I can shovel some orange douche in the face).

Don't love some of the... things I've seen... in the dark. But you put in grenade and rocket launchers so that's fair.

Honestly, the only thing I'd love is a bit more RPG-ness - talking with my black/red boys, chilling by the cute little stove, getting juicy gossip I have to decipher to find an artifact, etc.

That and maybe some character customization apart from armor/patch (holy heck you went berserk on the number of patches!).

Great demo and I'm sure great game when it gets released. takemymoney.meme 100%.

Are the dungeon entrances that say "keep out" going to be available in the full version? Or in a later demo?

Absolute banger demo. I sinked 16 hours into it already. Cant wait for the full game. Keep it up!

why I was wanted by the whole city as soon as I opened a new save (except for that strange junk shop owner), whether it was because I had a problem with my character's skin, or because I wasn't supposed to kill anyone in the League, must have been due to my lack of full understanding of the game text. The game is great overall, the AI is great, the NPCs are great, and some of the monster characters are designed to remind me of《Pacific Drive》, the fights are cool, and at the same time exercise my indomitable spirit!

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