Beta 0.1.9.3 Hot Fix
Project Silverfish Early Access » Devlog
Changes:
-New UI animations now scale with UI distortion settings.
-Re-introduced chromatic distortion effect to UI. It is still scalable.
-Acid pools from destructible acid bottles last longer.
Bug Fixes:
-Moved Default spawn point in Forgotten Junction so that the player will no longer get instant killed by a potentially hostile turret.
-Fixed more typos.
-Fixed bug with acid shotgun projectile impacts spawning infinite acid.
-Clamped the UI distortion effects on the HUD to avoid making it illegible.
Files
Project Silverfish Beta 0.1.9.3. Patch 2.5 GB
59 days ago
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Project Silverfish Early Access
An Open-World, Survival-Horror, FPS focusing on exploration and dungeon crawling!
Status | In development |
Author | Siris Pendrake |
Genre | Action, Shooter |
Tags | 3D, Atmospheric, Exploration, First-Person, Furry, Horror, Singleplayer, Survival Horror |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast, Interactive tutorial |
More posts
- Beta 0.2.4 Persistent NPC Spawn System Update33 days ago
- Hotfix 0.1.9.545 days ago
- Demo has to be removed from itch.io46 days ago
- Beta 0.1.9.1 Patch61 days ago
- Beta 0.1.8.3 Update73 days ago
- Beta 0.1.688 days ago
- 0.1.3 Patch97 days ago
- Early Access Release: Beta 0.1.2Jun 26, 2025
- Alpha Demo 0.14.9Oct 25, 2024
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