0.14.6 Bug fix Patch


-Fixed bug where certain anomaly fields could impact your ability to pick locks. 

-NPCs will no longer attack locked doors that can't be broken. 

-Moved Freelance stalker out of sight from Black Market entrance so that players with low rep will no-longer get trapped in death loops.

-Re-balanced random perk rolls on randomized characters. 

-Loot containers are now seeded. They will no-longer offer new loot when re-loading a save.

-Armor lockers now have a 100% chance of spawning body armor.

-Loot tables for armor lockers have been made more generous. 

-Fixed a bunch of typos. 

-Player can no longer take damage during loading transitions.

-Death back pack no longer used physics and will just drop to the floor where you died. 

-Re-positioned water-logged campfire in M35 NE.

-Other minor fixes and changes.

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=3

hi

,,NPCs will no longer attack locked doors that can't be broken.''
Thank you so much , my ears were exploding in a certain lab because of this ;c;