Silverfish 0.13.8 Patch


Fixed:

-All window modes will now allow you to select all supported resolution settings.

-Melee NPCs will now no longer stop in place when attacking. 

-NPC factions should now be easier to identify. 

-Faction and enemy spawn rates have been re-balanced.

-Factions that are 'distrustful' will no longer display strange passive behavior and will now engage at long range. This system will be iterated upon in the future. 

-NPCs will now properly aim for the head when the center-of-mass of their target is obscured by cover.

-Fixed a few bugs relating to the inventory.

-Fixed glitch where throwing props at NPCs wouldn't correctly identify instigator. They will now aggro properly when struck with prop damage.

-In world (radio, gramophone, music box) music volume will now be scaled on SFX sound layer.

-Improved tutorial level: Player will have more chances to use melee weapon, warehouse is better lit, player will have safer environment to test out pistol.

-Reduced saturation in foliage and grass to give the game a more moody atmosphere. 

-Increased cloud density. 

-Various tweaks and additions to lore sources and descriptions. 

-Fixed a few typos.

-Many other bug fixes and tweaks.

Files

SilverfishDemo_0.13.8.zip 2.4 GB
76 days ago

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