0.14.3 Update


Alpha 0.14.3

-Replaced resolution Quality Setting with Dynamic Resolution Scale Setting. -Made view-bob setting a scaler instead of checkbox.

-Shadow men now make sound. 

-Fixed the wording of some descriptions to make them more clear. 

-You can now lower melee weapons. 

-Fixed some issues with AI detection. 

-Improved pay-outs for some contracts. 

-Large scale incursions can no longer happen on day one of a run.

-Fixed issue that was causing monsters to spawn far too often during daytime on Crossroads. 

-Added text on death screen describing what killed you. 

-Egg-Head will now only spawn when the quest to assassinate him is active. 

-Fixed issues where some permanent quests were still able to be accepted after their objective was finished. 

-Guns will now make a dry-fire noise when you run out of ammo. 

-You will no longer hear the switch sound if you hit the helmet light key with none equipped. 

-Lowered frequency of military reinforcements. 

-TechRig armor now gives a HuD.

-Removed "scope knocking". You will now just flinch when scoped in and taking damage. 

-Other Misc bug fixes...

Files

Silverfish_Demo_0.14.3.zip 2.4 GB
14 days ago

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Comments

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(3 edits)

Nice, thank you.

Edit:Love this game played more then 36 hours now,  thanks  you and keep up the good work, and loving the new content and fixes. will buy this game 100% then it comes out to steam.

hell yea for the Tech Rig getting a bit of a buff. i love it conceptually, the idea of being covered in doodads is a lot of fun and the lockpick buff is great, but the higher visibility made it hard to keep using it with other armor available. this will make mixing and matching headgear more interesting, too. great stuff