Avarice DevLog 7 [Alpha 1.2.1 Update]
-Altered Working title to 'AVARICE: THE MACHINESCAPE' to better distinguish from other games.
-There is a new main menu (work in progress)
-Ammo for guns you don't have will no longer drop from enemies.
-Moving platforms now make sound.
-A new enemy has been added.
-Existing enemies have been slightly polished.
-A message instructing you to heal will appear when you reach low health.
-Fixed a glitch where a door that leads to levels that do not currently exist would send the player to the main menu.
-A new quest has been added.
-Added a Melee ability to the game: R to MELEE
-A Save-room has been added right after the Lower Adit.
-Fixed the mesh for Railgun Ammo.
-Increased all weapon ammo caps.
-Fixed an annoying hit-box in one level.
-A couple new rooms have been added.
-Sound has been added to rooms that were previously silent.
-The content of some rooms have been altered in various ways.
-New particle effects have been added.
-Buttons in the room between The Lower Adit and The Concrete Forest now save if they've been pressed.
-The Railgun Scope is now in color, it will likely be altered further in the future.
-Small changes to the HUD have been made.
-Additional small tweaks and bug fixes have been made.
-Further content is planned for the near future.
-Please note that Avarice: The MachineScape is a work in progress and content is subject to change.
Enjoy the update! See you again soon!
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